Development of Android-Based Learning Media Computer Graphics Courses
Keywords:
Android, Learning Media, Development, Computer GraphicAbstract
This research aims to develop android-based learning media in computer graphics courses. The research method used is development research with stages of design, production, evaluation, and analyzing data by percentage. Based on several stages of trials conducted to media experts (81.92), design experts (81.7), and materials experts (80). So the overall percentage average value on expert validation obtains good eligibility criteria. For individual scales (88.7), small-scale trials (80.23), and field-scale trials (81.23). So overall the average percentage score in respondents obtained a very good eligibility criteria.







